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Browsing Science by Subject "Gamification, Marketing, Modern-trade retail, Technology"

Browsing Science by Subject "Gamification, Marketing, Modern-trade retail, Technology"

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  • Jayasooriya, Shalini; Alles, Tharindhie; Thelijjagoda, Samantha (Department of Industrial Management, Faculty of Science, University of Kelaniya, Sri Lanka, 2020)
    The retail landscape is evolving rapidly as firms embrace innovative technologies in an attempt to stay ahead of the aggressive competition prevalent within the industry. Gamification is one such innovative technology that ...

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