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Browsing by Subject "Kahoot Platform, Online Game Application, Impact, Technology"

Browsing by Subject "Kahoot Platform, Online Game Application, Impact, Technology"

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  • Wasana, W.P.N. (Proceedings of the Undergraduate Research Symposium (HUG 2019), Faculty of Humanities, University of Kelaniya, Sri Lanka, 2019)
    The current generation prefers more technology than traditional teaching techniques. This research aims to investigate the use of the kahoot online platform as a tool for teaching and learning Prepositions for ESL learners ...

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